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YouTube Couldn't Exist Without Communications and Signal Processing: Crash Course Engineering #42
Multimedia: Computing, Communications and Applications
The facts are: "In the next few decades, a tremendous number of autonomous and networked systems will provide the most relevant and usually hidden computing capabilities for living and working together. In our global village, the heterogeneity of such ubiquitous communications devices and protocols would even increase. We as humans, must be able to make use of these new possibilities comfortably and really easily. Communication protocols should make use of the knowledge of data transmitted within their context of use. A plethora of networks results in the need for self organization mechanisms and context aware communications.
Part of the X. The goal of Multimedia Systems is to provide a broad understanding of multimedia systems and applications in an integrated manner. A user can enjoy a multimedia application only if all the pieces of the end-to-end solution fit together. This means that a multimedia application must be developed in integrated fashion, taking into account the underlying technology described here. In this volume, we present fundamental characteristics and properties of multimedia operating and communication systems. Of special interest to readers will be those chapters dealing with scheduling algorithms and other OS-supporting approaches for multimedia applications, with their soft-real-time deadlines; multimedia file system internals and servers, with their decision algorithms for data placement and scheduling; multimedia communication, transport, and streaming protocols and services, with their error control, congestion control and other Quality of Service awareness and adaptive algorithms; synchronization services, with their skew control methods; and group communications, with their group coordinating algorithms and other distributed services.