Artificial Intelligence - Problem Solving Agent - Problem Formulation in AI
Introduction to Hill Climbing | Artificial Intelligence
Hill Climbing is a heuristic search used for mathematical optimization problems in the field of Artificial Intelligence. Given a large set of inputs and a good heuristic function, it tries to find a sufficiently good solution to the problem. This solution may not be the global optimal maximum. Generate possible solutions. Test to see if this is the expected solution.
In artificial intelligence AI and philosophy , the AI control problem is the issue of how to build a superintelligent agent that will aid its creators, and avoid inadvertently building a superintelligence that will harm its creators. Its study is motivated by the claim that the human race will have to get the control problem right "the first time", as a misprogrammed superintelligence might rationally decide to "take over the world" and refuse to permit its programmers to modify it after launch. Humans currently dominate other species because the human brain has some distinctive capabilities that the brains of other animals lack. Some scholars, such as philosopher Nick Bostrom and AI researcher Stuart Russell , argue that if AI surpasses humanity in general intelligence and becomes " superintelligent ", then this new superintelligence could become powerful and difficult to control: just as the fate of the mountain gorilla depends on human goodwill, so might the fate of humanity depend on the actions of a future machine superintelligence. In addition, some scholars argue that research into the AI control problem might be useful in preventing unintended consequences from existing weak AI. DeepMind researcher Laurent Orseau gives, as a simple hypothetical example, a case of a reinforcement learning robot that sometimes gets legitimately commandeered by humans when it goes outside: how should the robot best be programmed so that it doesn't accidentally and quietly "learn" to avoid going outside, for fear of being commandeered and thus becoming unable to finish its daily tasks? Orseau also points to an experimental Tetris program that learned to pause the screen indefinitely to avoid "losing".